@
shade
Level 12
Armor Class: 10
Speed: 10
Magic Resistance: 0
Alignment: Neutral
Attacks:
- Touch: 2d6 paralysing damage
- Touch: 1d6 slow damage
Resistances:
- resists cold
- resists disintegration
- resists sleep
- resists poison
- resists petrification
Other attributes:
- can fly or float
- doesn't need to breathe
- can phase through rock
- has humanoid head/arms/torso
- has no solid or liquid body
- can see invisible creatures
- players mayn't poly into one
- is walking dead
- wanders randomly
- follows you to other levels
- always starts hostile
- extra-nasty monster (more xp)
- has infravision
For the shades--figures of jet black streaking across the
white-knobbed ground--were upon her. Strength was meaningless
against shades. They had no real substance. Only two things
mattered: moving quickly and not letting yourself be
frightened. Shades were dangerous, but so long as you had silver,
you could fight. [...]
Her knife passed through the shade with a slight tugging feeling,
creating a shower of bright white sparks that sprayed out of the
shade. The shade pulled back, its black tendrils writhing about
one another.
Silence spun on the other. The pitch sky let her see only the
thing's eyes, a horrid green, as it reached for her. She lunged.
Its spectral hands were upon her, the icy cold of its fingers
gripping her arm below the elbow. She could feel it. Shade
fingers had substance; they could grab you, hold you back. Only
silver warded them away. Only with silver could you fight.
[ Shadows for Silence in the Forests of Hell,
by Brandon Sanderson ]
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