t
trapper
Level 12
Armor Class: 3
Speed: 3
Magic Resistance: 0
Alignment: Neutral
Attacks:
- Engulf: 1d8 special wrap for eel damage
- Engulf: 2d8 ordinary physical damage
Other attributes:
- mimics, blends in with ceiling
- has animal body
- no eyes to gaze into or blind
- no arms/legs to kick/wear on
- no head to behead
- eats corpses
- always starts hostile
- follows you to other levels
- strong (or big) monster
The trapper is a creature which has evolved a chameleon-like
ability to blend into the dungeon surroundings. It captures
its prey by remaining very still and blending into the
surrounding dungeon features, until an unsuspecting creature
passes by. It wraps itself around its prey and digests it.
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